Showing posts with label scala. Show all posts
Showing posts with label scala. Show all posts

Thursday, December 26, 2013

Neo4J user service plugin for secure social (play framework/scala)

SecureSocial-Neo4JUserService

Neo4J user service plugin for secure social (play framework/scala)

Project on GitHub: SecureSocial-Neo4JUserService


Background

Building reactive web applications with play framework and scala often starts with a social login system. One great way to get started here is to use Secure Social. They provide a simple way to get up and running with a large number of providers. Once you are running you will need to store your account information and more the likely the relationships between your social users "friends". This is where Neo4J really shines.

Requirements

Setup

Once you have secure social up and running all you need to do is add this scala file to your play project. I created a app/servicies directory to place the file. Next you simply need to add a line to your play.plugins

play.plugins

9998:service.Neo4JUserService

Neo4J Structure

Users will now be added to your neo4J with the following structure

(u:User)-[:HAS_ACCOUNT]->(p:Provider)

You can also use the utility methods outlined below to make users friends

(u1:User)-[:FRIEND]->(u2:User)

Helper methods

Here are number of usefull methods for helping you to work with secure social and Neo4J

object  Neo4JUserService{
  def socialUserFromMap( umap: Map[String, String]): Identity = {
    ...
  }

  def makeUsersFriends( uuid1: String, uuid2: String ) = future{
    ...
  }

  def socialUserFromToken(provider: String, token: String) = future{
    ...
  }

  def uuidFromProviderInfo( provider: String, id: String, name: String = "" ) = future {
    ...
  }


  private def createUserAndProvider(name: String, id: String, fullname: String) = {
    ...
  }
}

Things to consider.

You will still need a way for users to "link" multiple providers on your back-end. Currently if a user signs in using another provider, they will get another user and provider record in Neo4J. You could try to combat this at the login level by looking for emails that are same as other providers (you would want to verify the email before linking for security reasons)

Another way would be a settings section on your site when a user is loged in, that would allow them to "link" their other accounts. In this manor you would want to create to continue to build a structure like the following

        /[:HAS_ACCOUNT]->(p0:Provider)
(u:User)-[:HAS_ACCOUNT]->(p1:Provider)
        \[:HAS_ACCOUNT]->(p2:Provider)

Wednesday, December 4, 2013

Blue Tooth Low Energy Scanner for Android written in scala

android-scala-ble

Blue Tooth Low Energy Scanner for Android written in scala

Overview

This project serves to wrap up some common functionality regarding scanning for a BLE sensor device.
Right now the code is simple and to the point. Install a filter (device name, mac address) and then start scanning for devices.

Features

I will try to keep adding to this list as I go. For now here is a short list of features:

  • Scan for a BLE sensor devices
    • Filter device list
  • Callback function to report device and signal strength

Example Usage

class MainActivity extends Activity with BleDeviceScanner{
  // Notice the "with BleDeviceScenner"
  // ...

  @Override
    protected override def onCreate(savedInstanceState: Bundle) = {
      // ... normal android init
      initBleScanner(this)

      val bscan = findViewById( R.id.bscan ).asInstanceOf[Button]
        bscan.setOnClickListener(new View.OnClickListener {
          override def onClick(v: View) = {         
             val filter = {
                d: BluetoothDevice =>
                    d.getName() != null     // You could filter by device name or address here..                                    
              }
              startScanWithFilter(filter){
                di: BleDeviceInfo =>  // This ia a callback with the located device 
                  Log.d(TAG,"Found device[%s] with signal stregth: %s".format(di.getBluetoothDevice.getAddress, di.getRssi) )
              }             
          }
        })

    }

}

Example Projects

Was used in a hackathon to try to do accurate indoor positioning. We ended up having to make a ton of modifications since the TI Sensor Tag can not be used to accuratly interpolate position.

Here is a screen shot TODO://

Friday, November 29, 2013

Zero to Play with Linux Neo4j, Play2 and nginx

This is a guide for taking your (debian like) linux system from a fresh install to staging server.

sudo -s
apt-get update
apt-get dist-upgrade

# install Sun java 7
echo "deb http://ppa.launchpad.net/webupd8team/java/ubuntu precise main" | tee -a /etc/apt/sources.list
echo "deb-src http://ppa.launchpad.net/webupd8team/java/ubuntu precise main" | tee -a /etc/apt/sources.list
apt-key adv --keyserver hkp://keyserver.ubuntu.com:80 --recv-keys EEA14886
apt-get update
apt-get install oracle-java7-installer

# install scala
apt-get install scala

# build tools
apt-get install build-essential

# install recent nodejs
sudo apt-get update
sudo apt-get install -y python-software-properties python g++ make
sudo add-apt-repository ppa:richarvey/nodejs #or sudo apt-get-repository ppa:chris-lea/node.js
sudo apt-get update
sudo apt-get install nodejs nodejs-dev npm

# install nginx
apt-get install nginx


# get play
wget http://downloads.typesafe.com/play/2.2.1/play-2.2.1.zip

# unzip this somewhere
vim .bashrc

# add play to path
export PATH=$PATH:/path/to/play

# install neo4j

# start root shell
sudo -s
# Import our signing key
wget -O - http://debian.neo4j.org/neotechnology.gpg.key | apt-key add - 
# Create an Apt sources.list file
echo 'deb http://debian.neo4j.org/repo testing/' > /etc/apt/sources.list.d/neo4j.list
# Find out about the files in our repository
apt-get update
# Install Neo4j, community edition
apt-get install neo4j
# start neo4j server, available at http://localhost:7474 of the target machine
/var/lib/neo4j/bin/neo4j start


# install git
apt-get install git

# clone projects
...
...

# make sure things are good
cd projects/dir/
play compile

# test running the server
play run

# compile staging package
play clean compile stage


# setup your init scripts to keep it alive
vim /etc/init.d/play.myapp

###################################################
## Init Script
###################################################
#!/bin/bash

APPLICATION_PATH=/home/user/projects/myplayapp

start() {
    echo -n "Starting"
    sudo start-stop-daemon --start --background --pidfile ${APPLICATION_PATH}/RUNNING_PID -d ${APPLICATION_PATH} --exec target/start -- -Dhttp.port=9000
    RETVAL=$?

    if [ $RETVAL -eq 0 ]; then
        echo " - Success"
    else
        echo " - Failure"
    fi
    echo
}
stop() {
    echo -n "Stopping"
    sudo start-stop-daemon --stop --pidfile ${APPLICATION_PATH}/RUNNING_PID

    RETVAL=$?

    if [ $RETVAL -eq 0 ]; then
        echo " - Success"
    else
        echo " - Failure"
    fi
    echo
}

  case "$1" in
    start)
      start
  ;;
    stop)
      stop
  ;;
    restart)
      stop
      start
  ;;
    *)
      echo "Usage: play-server {start|stop|restart}"
      exit 1
  ;;
esac
exit $RETVAL



## END INIT



#make it executable 
chmod +x /etc/init.g/play.myapp

# test it
/etc/init.d/play.myapp start

# now make it start on boot
update-rc.d play.myapp defaults


# finally lets get some proxy action
# edit nginx.conf adding servers for each of your projects...
vim /etc/nginx/nginx.conf


######### SAMPLE SECTION TO ADD in http{ ...
# add 1 sever per domain. Also note that you can have wildcards *
 server {
        listen       80;
        server_name  *.mysite.com;
               
        location / {
           proxy_pass http://localhost:9000/;
           proxy_set_header Host $http_host;
        }
# 404 ect...
}

# now restart nginx
/etc/init.d/nginx restart


Lets assume you had a number of sites on one server. You could have a number of play applications running on various ports. Then in nginx.conf you would define a sever rule for each site. Also MAKE sure you pass through the Host header or you will run into issues. (ex: secure_socaiul sending redirect urls as "localhost:9000"

Thursday, November 21, 2013

AngelHack Vancouver and Bluetooth Low Energy



AngelHack Vancouver and Bluetooth Low Energy

Event: details

This last weekend I participated at the AngelHack hackathon. What is this?  Teams got to pitch their idea and collect members that were interested in the same thing. You then had 24 hours to complete/hack your project and present it to the group.


The idea I wanted to work on included the use of a TI Sensor tag. This is similar to apples iBeacon technology and uses BlueTooth 4.0 Low Energy. The low energy means that the devices work for low range, but also that some will operate for over 2 years on a coin battery. We intended to use a number of TI Sensor tags and an android device to get accurate indoor positional data. Once we had an accurate position and an orientation for the device we planned on allowing you to interrogate your environment.  This environment interrogation would take form as a kind of Augmented Reality looking through the devices camera.  I had imagined the terminators red view of the world with constant printouts of scanned objects ;)

The plan for getting the BLE data was to fix the sensor tags to known coordinates (Lat, Lng) and then measure the field strength of the tag to the device.  Using a number of field strength values we could then interpolate to get an accurate position for the device.  THIS DID NOT WORK :(

As it turns out the TI Sensor tag is incapable of providing data that can be used in this manor.  About the only predictable use of the field strength was to determine if you were really closet to the device (like 10cm close).  This was a major letdown and it took us well into the hack to realize that we were going to be unable to use the devices in this manor.





TI Sensor Tag

I have now ordered the "estimote" beacons, with the hopes that you will work with the above idea. I have already had a few reports that they are higher powered and should not suffer from the same shortcomings. Here is a link to the product http://estimote.com

But like any good hacker you adapt and move on.  We changed the idea from trying to position a moving target to more of a check-in system.  By that I mean you would bring your device right up to the tag.. once we knew you were really close to the device we assigned you the same position as the fixed tag.  From here we displayed your location and the locations of "points of interest".


Once you know there are points of interest you can switch into the AR mode that we have and view information about the objects right on top of the camera.  You could imagine that you have entire product schema that you could drill down into to learn more, or even overlay video or virtual message boards that people could write on ect.

In the end the project lacked the right visuals to really impress the crowd.  However the knowledge gained was really valuable and I will be moving forward with this in the future.

Links to some source code on github

android-scala-ble - this is the scanning code required for android to locate devices and their signal strength.

android-scala-gl - OpenGL ES 2 library to help drawing basic shapes and sprites for the Augmented Reality portion of the project.

Wednesday, November 20, 2013

Introduction to Currying in Scala

Scala and functional programming

I have recently moved to programming in Scala. I started with 1 book and have now completed Functional Programming Principles in Scala , a free course on coursera. I am also part way into the next course on Principles of Reactive Programming.So far I have been having a ton of fun, and been blown away at the power of functional programming. I wanted to share some notes that helped me to understand some of the topics that I have studied.

Introduction to Currying in Scala


What is Currying
Currying is named after "Haskell Brooks Curry" a mathematician and logician.
Looking at A Tour of Scala: Currying: "Methods may define multiple parameter lists. When a method is called with a fewer number of parameter lists, then this will yield a function taking the missing parameter lists as its arguments."
Currying is a way of applying partial functions in an effort to make your code operate or appear more like built in language constructs thus making it more readable.

Here is some text from the book "Programming in Scala: A Comprehensive Step-by-Step Guide"
Currying allows you to make new control abstractions that feel like native language.... and, A curried function is applied to multiple arguments lists instead of just one.

Partial Functions
To better understand Currying we must take a look at partial functions. Functions in Scala and other functional languages are first class objects. These objects are generated for you by the compiler and contain a method apply. When you call a function

def f = {}
f()        // you are actually calling f.apply()

One of the things we can do with a function that contains a number of arguments is to supply "some" of the arguments. The compiler will again generate a function for you but this time it will also generate a wrapper with the partially applied values. Lets take a look at this in a Scala worksheet.

def mul3( a: Int, b: Int, c:Int ): Int = {
 a * b * c
}                                         // mul3: (a: Int, b: Int, c: Int)Int
mul3( 2, 2, 2)                            // res0: Int = 8

val partial = mul3( 5, _: Int , 5 )       // partial  : Int => Int = >function1<

Note that the compiler gave us a >function1<. This is a function that takes a single parameter, in our case the middle parameter to the original function that we left as a place holder. What was actually generated would be something similar to the following.

def f1( b: Int ): Int = {
   mul3(5, b, 5)
}

Currying
So now that we have some background lets take a look at a curried function. We will write a function prod and then show the equivalent curried function curriedProd

def prod( a: Int, b: Int) = { a * b }     //> prod: (a: Int, b: Int)Int

def curriedProd(a: Int)( b: Int) = { a * b }
                                                  //> curriedProd: (a: Int)(b: Int)Int

When you envoke the curried function you actually get another function with one of the arguments applied to it. This can be seen by supplying a place holder to the curried function as follows

val timesThree = curriedProd(3)_          //> timesThree  : Int => Int = 
 
val result = timesThree(3)                //> result  : Int = 9                                                  //> curriedProd: (a: Int)(b: Int)Int

Now that we have seen how currying works. We can now look at a number of uses.

Function Calling Syntax
Lets again define a simple function. This function takes a single parameter and adds five to its value. There are actually 2 different function calling syntax (there are actually more then 2). One that uses the normal parenthesis for arguments () and another method that uses curly braces or block syntax {}. Lets take a look at an example

def plusFive( x: Int ) = {
  x + 5
 }                                         //> plusFive: (x: Int)Int
 
val b = plusFive(10)                      //> b  : Int = 15
val c = plusFive{ 10 }                    //> c  : Int = 15

The purpose of substituting curly braces for parenthesis is to enable client programmers to write function literals between curly braces. One thing to note however is that we can only supply this kind of syntax if the function has a single argument. But wait !! Using currying it is always possible to break arguments out into their own argument list, thus yielding a function with a single parameter. Here is a small example.

def applyOpt( a: Int, b: Int, op: (Int, Int) => Int) = {
  op( a, b )
 }                                         //> applyOpt: (a: Int, b: Int, op: (Int, Int) => Int)Int
 
 applyOpt( 3, 3, (a: Int, b: Int) => { a * b } )
                                                  //> res2: Int = 9
 
 
 
 def applyOpt2( a: Int, b: Int)(op: (Int, Int) => Int) = {
  op( a, b )
 }                                         //> applyOpt2: (a: Int, b: Int)(op: (Int, Int) => Int)Int
 
 
 applyOpt2( 4, 4 ){ (a,b) => a*b }         //> res3: Int = 16
// or even..
applyOpt2( 4, 4 ){ _ * _ }                //> res3: Int = 16

Now that we have seen how this works it is time to put it all together in a real world example.


The Loan Pattern

The loan pattern is a way of lending resources to the caller while managing the lifecycle of those resources when they are no longer used. Coming from a C# background this is exactly the purpose of the "using" key word in C# .net

Lets finish off with a concrete example of this pattern in action.


def withOutput(f: OutputStream => Any) {
  val out: OutputStream = getOutputStream()
 
  try {
    f(out)
    out.flush()
  }
  finally {
    out.close() 
  }
}

// Now we can write...
withOutput { out => out.write(response.getBytes()) }


Tuesday, November 12, 2013

Android SDK Setup for Linux Mint

Android SDK Setup for Linux Mint

Quick Setup reference:
You will need to get the correct sun-java package. There are a few ways to do this. Perhaps the easiest is to update your apt repo with one of the links listed in this article here. If you choose to install the package via the oracle website (which is what I did) you will Require the 32 bit version for android. There is an overview of how to install this on linuxmint.com.

Next make sure that you download the correct SDK bundle from the android website. Download and uncompress to the folder of your choosing.

Configuring your device will require that you know your vendor id. Make sure your device is attached via USB and use the command lsusb. This will give you the vendor id. Once you have down this you should be able to add it to your /etc/udev/rules.d/51-android.rules. You will need to edit the file as root.

Here is an example configuration.
# adb protocol on passion (Nexus One) SUBSYSTEM=="usb", ATTR{idVendor}=="18d1", MODE="0600" 

Once you have this line added you will need to restart you ADB server
/sdk/platform-tools/adb kill-server
/sdk/platform-tools/adb start-server 

It might server to add a symlink to adb so you can execute it anywhere in your environment.

Lastly if you are still having trouble with the device not showing up reference this post.
Your device still can't display? Make sure your "Project Build Target" Android version is supported in your Device.
  • Check your device's Android version. In your device, select Settings->About Device.
  • Check Android version of your project. Right click your project->Properties->Android->ProjectBuildTarget.
  • Make sure that it's not newer than your device's version.


Android SCALA

For creating android application with Scala (Which is more fun) download the scala IDE.

Follow all the documentation and you should be good to go.

Friday, October 25, 2013

android scala gl



android scala gl

Android OpenGL ES 2 / draw utility library written in scala
Link to source code on GitHub

Overview

This project serves to wrap up some common functionality regarding drawing to the screen on the Android platform. I am also fairly new to the scala language and have been very impressed with what I can do with it so far. I hope to continue to add more usefull utilities as I encounter a need for them.

Features

I will try to keep adding to this list as I go. For now here is a short list of features:
  • Simple OpenGL drawable class hierarchy
    • Includes Triangle, Square, Line, Sprite class
  • Simple way to extend functionality via shaders
  • DRY (Do not repeat yourself)

Example Usage

val texInfo = Drawable.loadGLTexture(imgPath)

val w = 2
val h = 2

val verts = Array(-0.5f*w,  0.5f*h, 0.0f,   // top left
                -0.5f*w, -0.5f*h, 0.0f,   // bottom left
                 0.5f*w,  0.5f*h, 0.0f,   // top right
                 -0.5f*w, -0.5f*h, 0.0f,  // bottom left    
                 0.5f*w, -0.5f*h, 0.0f,   // bottom right
                 0.5f*w,  0.5f*h, 0.0f )  // top right
val color =  Array(1.0f, 1.0f, 1.0f, 1.0f)      
val tex = Array(     0.0f, 0.0f,  // top left
                              1.0f, 0.0f,  // bottom left
                              0.0f, 1.0f,  // top right
                              1.0f, 0.0f,  // bottom left
            1.0f, 1.0f,  // bottom right
            0.0f, 1.0f) // top right

val sprite = new Sprite( verts, color, tex, texInfo.textureId)

Example Projects

I currently use this iib in an Android app "Perspective Correct" that should be out in the google play store soon ~(10/20/2013)
Here is a screen shot of the current app Perspective Correct

Thursday, October 24, 2013

Openfire Plugin Dev / Customization

Openfire Plugin Dev / Customization

Now that I have openfire up and running... the next thing I want to do is to customize it to my needs. The normal way to extend openfire is by way of plugin. This allows you to enjoy future upgrades of openfire while not blowing away your source code additions. Admittedly it took a little more digging that I would have liked to find the right getting started guide.

Im my case I decided to go with using eclipse (Scala IDE). Originally I had hopes of writing my plugins in scala.. but ran into a number of problems there, so in the interest of time decided to continue forward with eclipse java. The first guide you should look at to get setup in eclipse is the following doc. Once you have that setup you may want to look at this one as well regarding building all the plugins.

One of the other things that you will notice is the ability to customize the data storage. The architecture here was really focused on JDBC and a SQL back-end... In my case I am using a graph database store so none of this helps me. Looking a little further into it and seems that replacing the JDBC provider with a custom implementation would not take to long ref here. However in the interest of time I have put it on the list of TODO: and forged ahead. There is however a method that will get us partly there. I will outline the goals and methods for achieving them in the following paragraphs

Goals

The idea here is that I would like to replace the "user" and "roster" aka "buddy" list of openfire with my own graphdb full of FOAF like relations. The next thing is I don't want to be slowed down at this stage in dev... so it is ok to leave some "hacks" in the interest of time and then circle back.

Method

In browsing the Plugins I noticed the "userservice". Here is a bit of text right out of the README

The User Service Plugin provides the ability to add,edit,delete users and manage their rosters by sending an http request to the server. It is intended to be used by applications automating the user administration process. This plugin's functionality is useful for applications that need to administer users outside of the Openfire admin console. An example of such an application might be a live sports reporting application that uses XMPP as its transport, and creates/deletes users according to the receipt, or non receipt, of a subscription fee. 


Perfect... this solves our quick and dirty way of getting our users into the system. Next we just need to deal with the roster... so that we get the proper "presence" requests for users coming on and offline.

Again a bit of digging lead me to the creation of a Custom Roster Item Provider. Here is the documentation that describes how to implement.

With not a ton of code, I was able to write a simple Roster Provider that calls my Scala Play webservice. The webservice of course is a REST Json service wrapper for all the good things stored in the graphdb :)

Few last points

In order to get things to work correctly I had to return roster items using the constructor that takes a domain (for example: jid@mydomain.com). But when creating that user inside open fire we only want to pass in the "jid" portion for the user name. Failing this the two ends will not be linked how you would expect them to be.